Senate Bill S6792

2013-2014 Legislative Session

Relates to enacting the New York state digital game development and incentive act

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Sponsored By

Archive: Last Bill Status - In Senate Committee Commerce, Economic Development And Small Business Committee


  • Introduced
    • In Committee Assembly
    • In Committee Senate
    • On Floor Calendar Assembly
    • On Floor Calendar Senate
    • Passed Assembly
    • Passed Senate
  • Delivered to Governor
  • Signed By Governor

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2013-S6792 (ACTIVE) - Details

See Assembly Version of this Bill:
A9080
Current Committee:
Senate Commerce, Economic Development And Small Business
Law Section:
Economic Development Law
Laws Affected:
Amd §433, Ec Dev L; add §16-w, UDC Act; add §39-c, Tax L
Versions Introduced in 2015-2016 Legislative Session:
S4054, A4016

2013-S6792 (ACTIVE) - Summary

Relates to enacting the New York state digital game development and incentive act to enhance opportunities in the gaming industry through grants and tax incentives.

2013-S6792 (ACTIVE) - Sponsor Memo

2013-S6792 (ACTIVE) - Bill Text download pdf

                            
                    S T A T E   O F   N E W   Y O R K
________________________________________________________________________

                                  6792

                            I N  S E N A T E

                             March 11, 2014
                               ___________

Introduced  by  Sens. GOLDEN, GALLIVAN, BALL, GRIFFO, ROBACH, VALESKY --
  read twice and ordered printed, and when printed to  be  committed  to
  the Committee on Commerce, Economic Development and Small Business

AN  ACT  to  amend  the  economic development law, the urban development
  corporation act and the tax law, in relation to establishing  the  New
  York state digital game development and incentive act

  THE  PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM-
BLY, DO ENACT AS FOLLOWS:

  Section 1. Legislative intent. The legislature hereby finds  that  the
educational and entertainment game industry makes up a large and rapidly
growing  share  of  the  national  and world economy, outselling movies,
music, and DVDs; that its diversity includes  entertainment  and  educa-
tional  games, triple-A games and apps, large and small companies, indi-
vidual entrepreneurs, and a strong higher education academic  component;
that it pays high annual average salaries to its employees; and that its
audience  is adult and large, with 58 percent of Americans playing video
games, 45 percent of whom are female players, and that the  average  age
of  a  game  player is 30 years old and the average age of most frequent
game purchasers is 35 years old.
  The legislature further finds that New  York's  game  development  and
publishing  companies are among the foremost in the country and that its
academic game design institutions are cited as among the country's best,
yet it lags other states in industry jobs, opportunities, and economics,
ranking 4th among states as of 2009 with a contribution of 268.8 million
dollars to the economy, and 5,474 direct and indirect jobs, behind Cali-
fornia, where the industry contributes 2.2 billion dollars to the econo-
my, Washington with a contribution of 480  million  dollars,  and  Texas
with a contribution of 492 million dollars; that many students leave New
York  to  seek opportunities for creative work in other states; and that
companies are moving employees to areas that make more economic sense to
their bottom lines, despite a stated desire to stay in New York.
  The legislature further finds and declares, based in  discussions  and
interviews  with  game  development  and  publishing  industry  leaders,
academics, entrepreneurs, and  students,  that  provisions  of  existing

 EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets
                      [ ] is old law to be omitted.
              

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